Author Topic: Kruma Balance. Vishnites endangered!  (Read 22886 times)

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Offline Aklas

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Re: Kruma Balance. Vishnites endangered!
« Reply #30 on: June 03, 2017, 08:44:35 AM »
Thank You GM LElouch

if u online please inform to me.

yesterday i online use ebb but GM not online  :) ,  we ready to move Vishnu.   :g20:
Goodluck have FUN GG well played...  :Tantra-Vishnu: :Tantra-Vishnu: :Tantra-Vishnu:

Offline NEVRI

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Re: Kruma Balance. Vishnites endangered!
« Reply #31 on: June 03, 2017, 11:45:54 AM »
hahahaha that's the main reason ... we can't call druka now  as assasin xD

even mijung level 1 druka w/ LAGAS can be chase by mage/banar    :g7: :g7: :g7:

  :) :) :)

Offline BL4CKM4ST3R

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Offline Alexa

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Re: Kruma Balance. Vishnites endangered!
« Reply #33 on: June 03, 2017, 02:15:04 PM »
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.

Offline Simple

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Re: Kruma Balance. Vishnites endangered!
« Reply #34 on: June 03, 2017, 02:28:25 PM »
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.


*i cry*

Offline Cabatingan

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Re: Kruma Balance. Vishnites endangered!
« Reply #35 on: June 03, 2017, 02:32:54 PM »
Goodluck have FUN GG well played...  :Tantra-Vishnu: :Tantra-Vishnu: :Tantra-Vishnu:
  GG

Offline MOngXD

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Re: Kruma Balance. Vishnites endangered!
« Reply #36 on: June 03, 2017, 02:52:29 PM »
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.
best fs

Offline PawN

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Re: Kruma Balance. Vishnites endangered!
« Reply #37 on: June 03, 2017, 02:55:48 PM »
You know its not good when abikaras move faster than drukas.

Offline SinoN

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Re: Kruma Balance. Vishnites endangered!
« Reply #38 on: June 03, 2017, 03:16:24 PM »
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.

true  :g20: This part “Lack of brotherhood/sisterhood” the new fr server doesnt have.. 

Offline Simple

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Re: Kruma Balance. Vishnites endangered!
« Reply #39 on: June 03, 2017, 03:25:15 PM »
You know its not good when abikaras move faster than drukas.

its not good too when drukas abuse party bug

Offline PawN

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Re: Kruma Balance. Vishnites endangered!
« Reply #40 on: June 03, 2017, 03:36:26 PM »
its not good too when drukas abuse party bug
just like when mage abuse Sliding Lauti bug?

Offline Simple

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Re: Kruma Balance. Vishnites endangered!
« Reply #41 on: June 03, 2017, 04:13:55 PM »
just like when mage abuse Sliding Lauti bug?

stop crying then NERF satya? how disperate you are

Offline PawN

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Re: Kruma Balance. Vishnites endangered!
« Reply #42 on: June 03, 2017, 04:22:25 PM »
stop crying then NERF satya? how disperate you are

You're the only one crying. ^_^

Offline NEVRI

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Re: Kruma Balance. Vishnites endangered!
« Reply #43 on: June 03, 2017, 04:45:28 PM »
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.

 True :g19:  :g19:  :g19: