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Tantra K¹³ PvP ~ ALL MAPS PvP => Tantra K¹³ ~ PvP KRUMA MAPS ~ => Topic started by: GM LeLouch on June 01, 2017, 10:33:35 PM

Title: Kruma Balance. Vishnites endangered!
Post by: GM LeLouch on June 01, 2017, 10:33:35 PM
Any suggestion to make our kruma more balance? I want to see more vishnites..Let's see if we could do something about this issue. Please feel free to comment below.  :g179:

Thank you!  :g12: :g12: :g12:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PawN on June 01, 2017, 11:09:02 PM
NERF SATYA.
Title: Re: Kruma Balance. Vishnites endangered!
Post by: QueenBexver on June 01, 2017, 11:17:00 PM
Before Vishnites has bigger number among those two Gods, one of the main reason why vishnu people vanished because of the injustice changes that has been implemented in the server that most of the player are pretty much againts with the sudden changes, many had quit and still in counting, those who remain choose to change their Gods. and now that you're creating a weapon which is exclusive to the 8vs8 champs, surely, many would absolutely abandone the game. Thats the reason why Vishnu nowadays has less people. Just sharing my knowledge admin  :)
Title: Re: Kruma Balance. Vishnites endangered!
Post by: GM LeLouch on June 01, 2017, 11:48:14 PM
Before Vishnites has bigger number among those two Gods, one of the main reason why vishnu people vanished because of the injustice changes that has been implemented in the server that most of the player are pretty much againts with the sudden changes, many had quit and still in counting, those who remain choose to change their Gods. and now that you're creating a weapon which is exclusive to the 8vs8 champs, surely, many would absolutely abandone the game. Thats the reason why Vishnu nowadays has less people. Just sharing my knowledge admin  :)

sudden changes like? Okay so we're here in this situation now.. any suggestion for us to invite players to transfer to vishnu?
Heroes Weapon stats are not yet final.. You could be right or wrong  :diablotin:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Aklas on June 01, 2017, 11:59:30 PM
Remove the choose option Brahma and Shiva from Vananta and  Remove Nati B and S in premium mall there is your solution solved GM :D  :lol: :lol: :lol: :lol: :lol: :lol:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Cabatingan on June 02, 2017, 12:22:19 AM
sudden changes like? Okay so we're here in this situation now.. any suggestion for us to invite players to transfer to vishnu?
Heroes Weapon stats are not yet final.. You could be right or wrong  :diablotin:
    ALLOW MAGES TO LVL DOWN.. :g196: :g196: :g196:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: cyverine on June 02, 2017, 01:33:04 AM
I will go back to V now!
Title: Re: Kruma Balance. Vishnites endangered!
Post by: QueenBexver on June 02, 2017, 01:53:39 AM
sudden changes like? Okay so we're here in this situation now.. any suggestion for us to invite players to transfer to vishnu?
Heroes Weapon stats are not yet final.. You could be right or wrong  :diablotin:

many changes happen i can remember few things.



kruma status
early change of premium items
producing many new things in which touches the donated items became less value
like changing the status of Mages level
many things can't remember those.
This was only base on the player feedbacks as per changes came. Plus Under the table transactions. I wish you think of the donators feeling before making changes.  :)
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PATDO on June 02, 2017, 02:42:06 AM
many changes happen i can remember few things.



kruma status
early change of premium items
producing many new things in which touches the donated items became less value
like changing the status of Mages level
many things can't remember those.
This was only base on the player feedbacks as per changes came. Plus Under the table transactions. I wish you think of the donators feeling before making changes.  :)
:) :) :) :g20: :g20: :g20:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: hanjimin on June 02, 2017, 03:09:49 AM
Its all about mp... Try to give incentives or reward for the top 10 or top 20 each god every month. In that case, if i am in brahma and noticed that im not included in top 10 or in top 20, then i would change god to where i might be included on top list.
Title: Re: Kruma Balance. Vishnites endangered!
Post by: hanjimin on June 02, 2017, 03:23:57 AM
Most of them are right, try not to rush everything in terms of innovating items,, lets make them cherish of what item they have,, with this, they wont think of quiting because their sets are not updated...
Furthermore,  increase the leveling system or events that could help players especially newbies so that they can join in the kruma...
Lastly, if you can make it possible, put limitation in choosing god or entering in kruma, for example, the maximum limit of brahma that can enter in kruma is 50, then others will change to vishnu just to enter in kruma..i hope u get what i mean..
Good game 😄
Title: Re: Kruma Balance. Vishnites endangered!
Post by: cyverine on June 02, 2017, 04:54:26 AM
Most of them are right, try not to rush everything in terms of innovating items,, lets make them cherish of what item they have,, with this, they wont think of quiting because their sets are not updated...
Furthermore,  increase the leveling system or events that could help players especially newbies so that they can join in the kruma...
Lastly, if you can make it possible, put limitation in choosing god or entering in kruma, for example, the maximum limit of brahma that can enter in kruma is 50, then others will change to vishnu just to enter in kruma..i hope u get what i mean..
Good game 😄

Men I AGREE WITH YOU!! the last time i played consistently is last whole march! I slowly loosing my interest when the skills get change, when some one cried and the following week something get change! at one point Vishnu has plenty players someone will cry.
I mean give ourselves a break! this is not only strength game. its a team work and strategy game too.
then i heard they will release a new sets.
All i am saying let us cherish the sets we have for now and lets us enjoy the PLUS 15 that took us couple of hours adding that PLUS and spending money!
But in the end this is your server what can we do?
3 gods will be balance if you stop the rewards of monthly because the last time i remember when we dont have that rewarding system... we are balance!
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Kaiser on June 02, 2017, 05:37:03 AM
Any suggestion to make our kruma more balance? I want to see more vishnites..Let's see if we could do something about this issue. Please feel free to comment below.  :g179:

Thank you!  :g12: :g12: :g12:

create item specially for vishnu. im sure players will move to vishnu if they see this.

 :g19: :g19: :g19:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: METRO on June 02, 2017, 09:28:26 AM
Give me a time. I need vote to my member guild. If 100% agree. I will move half of member to vishnu. I hope gm lelouch prepare give a nati v and s for prepare. In future if vishnu balanced. Maybe we move back to sethi again.

Or gm lelouch maybe have a prize / gift to who one player want to move to vishnu.  And notice in mandara for prize. Maybe player in mandara interested to change mind move to v. 
Title: Re: Kruma Balance. Vishnites endangered!
Post by: METRO on June 02, 2017, 09:29:14 AM
Before Vishnites has bigger number among those two Gods, one of the main reason why vishnu people vanished because of the injustice changes that has been implemented in the server that most of the player are pretty much againts with the sudden changes, many had quit and still in counting, those who remain choose to change their Gods. and now that you're creating a weapon which is exclusive to the 8vs8 champs, surely, many would absolutely abandone the game. Thats the reason why Vishnu nowadays has less people. Just sharing my knowledge admin  :)

10000%%% u wronggg :g20b:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Simple on June 02, 2017, 12:46:23 PM
Go vishnu hahahahaa  :Tantra-Vishnu:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: SinoN on June 02, 2017, 01:33:32 PM
Give me a time. I need vote to my member guild. If 100% agree. I will move half of member to vishnu. I hope gm lelouch prepare give a nati v and s for prepare. In future if vishnu balanced. Maybe we move back to sethi again.

Or gm lelouch maybe have a prize / gift to who one player want to move to vishnu.  And notice in mandara for prize. Maybe player in mandara interested to change mind move to v.

nice idea sis, my guild cannot transfer to Vishnu because most of the player online in S are from our guild.

@ GM try this suggestion.. i think its one good suggestion.  :g20: :g20:
Its all about mp... Try to give incentives or reward for the top 10 or top 20 each god every month. In that case, if i am in brahma and noticed that im not included in top 10 or in top 20, then i would change god to where i might be included on top list.
Title: Re: Kruma Balance. Vishnites endangered!
Post by: fender on June 02, 2017, 04:37:26 PM
Some quit because mage runs fast than assasins ....in theory i never know mage runs faster than assasins even banar now can run fast hahaha
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Aklas on June 02, 2017, 04:48:38 PM
Some quit because mage runs fast than assasins ....in theory i never know mage runs faster than assasins even banar now can run fast hahaha
I agree with you...
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PawN on June 02, 2017, 04:52:31 PM
Some quit because mage runs fast than assasins ....in theory i never know mage runs faster than assasins even banar now can run fast hahaha
:g20:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: BL4CKM4ST3R on June 02, 2017, 05:03:16 PM
Some quit because mage runs fast than assasins ....in theory i never know mage runs faster than assasins even banar now can run fast hahaha

hahahaha that's the main reason ... we can't call druka now  as assasin xD

even mijung level 1 druka w/ LAGAS can be chase by mage/banar    :g7: :g7: :g7:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Aklas on June 02, 2017, 05:16:25 PM
In any game or server this is the only server that mages run faster than Druka... IF u play  any mmo game Assassin is always the fastest and agile....
Title: Re: Kruma Balance. Vishnites endangered!
Post by: eco234 on June 02, 2017, 05:53:31 PM
Some quit because mage runs fast than assassins ....in theory i never know mage runs faster than assassins even banar now can run fast hahaha

 :g20b: :g20b: :g20b: :g20b: not agree.. Gm created Evil Die Pet Items for mages only. GM created it to make the GAME balance dude.. Think b4 speak.. Still mages Dont run fast if theres no Evil Die Pet.. For this SERVER i think ASSASSINS here are more in favor than mages why? ASSASSINS here has HIGH DEFENSE + HIGH DAMAGE CAN 1 hit and can kill mages in just second. MAGES ARE WEAK HERE WHY? LESS DEFENSE, LESS DAMAGE CANNOT 1 hit and NEED MORE TIME TO KILL ASSASSINS and OTHER TRIBES and Then now you want to try MAGES here  bully again that we cant run fast? THEN maybe next time NO MAGES will play this server anymore all will Become Assassins.  Please make sense b4 making comment here..

Suggestion for KRUMA VISHNITE GM is maybe GIVE us any Good Offer or any EVENT that will makes us transfer Vishnu just to make  the game balance. And I Also AGREE to put LIMIT each GOD in this SERVER thanks and GOD BLESS! K13 FR!
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Cabatingan on June 02, 2017, 06:00:57 PM
:g20b: :g20b: :g20b: :g20b: not agree.. Gm created Evil Die Pet Items for mages only. GM created it to make the GAME balance dude.. Think b4 speak.. Still mages Dont run fast if theres no Evil Die Pet.. For this SERVER i think ASSASSINS here are more in favor than mages why? ASSASSINS here has HIGH DEFENSE + HIGH DAMAGE CAN 1 hit and can kill mages in just second. MAGES ARE WEAK HERE WHY? LESS DEFENSE, LESS DAMAGE CANNOT 1 hit and NEED MORE TIME TO KILL ASSASSINS and OTHER TRIBES and Then now you want to try MAGES here  bully again that we cant run fast? THEN maybe next time NO MAGES will play this server anymore all will Become Assassins.  Please make sense b4 making comment here..

Suggestion for KRUMA VISHNITE GM is maybe GIVE us any Good Offer or any EVENT that will makes us transfer Vishnu just to make  the game balance. And I Also AGREE to put LIMIT each GOD in this SERVER thanks and GOD BLESS! K13 FR!
     :g20:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: METRO on June 02, 2017, 06:08:49 PM
For GM LELOUCH

okay GM, i decision, i will transfer my half member guild to Vishnu (maybe 20 player more), for balance kruma and more enjoy and fun.

if i online, i notice use EBB.  give me a 15-20 pcs nati V and S.    nati s for later used if vishnu have many player.  so we change back to sethi. but if still same, we still in V  :g20:  :) :) :)

Free Tikoy 30day   15-20pcs => for 15-20 player ???  :) :)

Good Game and Game for Enjoy not for Stress
K13  :g20: :g20:

Title: Re: Kruma Balance. Vishnites endangered!
Post by: fender on June 02, 2017, 09:00:36 PM
:g20b: :g20b: :g20b: :g20b: not agree.. Gm created Evil Die Pet Items for mages only. GM created it to make the GAME balance dude.. Think b4 speak.. Still mages Dont run fast if theres no Evil Die Pet.. For this SERVER i think ASSASSINS here are more in favor than mages why? ASSASSINS here has HIGH DEFENSE + HIGH DAMAGE CAN 1 hit and can kill mages in just second. MAGES ARE WEAK HERE WHY? LESS DEFENSE, LESS DAMAGE CANNOT 1 hit and NEED MORE TIME TO KILL ASSASSINS and OTHER TRIBES and Then now you want to try MAGES here  bully again that we cant run fast? THEN maybe next time NO MAGES will play this server anymore all will Become Assassins.  Please make sense b4 making comment here..
 
Suggestion for KRUMA VISHNITE GM is maybe GIVE us any Good Offer or any EVENT that will makes us transfer Vishnu just to make  the game balance. And I Also AGREE to put LIMIT each GOD in this SERVER thanks and GOD BLESS! K13 FR!
 

Such an egnorant You are dude... read my reply post before you react dude ....:) BTW you think mage are weak? Maybe you are the weak one , the rest of mage are good... complaining you got 1 hit? Then make heart option on you char....lol
Title: Re: Kruma Balance. Vishnites endangered!
Post by: GM LeLouch on June 02, 2017, 09:14:00 PM
For GM LELOUCH

okay GM, i decision, i will transfer my half member guild to Vishnu (maybe 20 player more), for balance kruma and more enjoy and fun.

if i online, i notice use EBB.  give me a 15-20 pcs nati V and S.    nati s for later used if vishnu have many player.  so we change back to sethi. but if still same, we still in V  :g20:  :) :) :)

Free Tikoy 30day   15-20pcs => for 15-20 player ???  :) :)

Good Game and Game for Enjoy not for Stress
K13  :g20: :g20:

Thank you dear.  :Tantra-Brahma: :Tantra-Shiva: :Tantra-Vishnu:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: GM LeLouch on June 02, 2017, 09:18:01 PM
Dear Players,
I didn't open this thread for complaints, i would appreciate all your suggestions instead than arguing.. I'm going to try solve the issues one by one.. for now we already have this current settings and let's embrace it. More changes will come your way but rest assured that the previous mistakes will never happen again.  :3t:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: MOngXD on June 02, 2017, 09:40:07 PM
GM, please return the old patch where many want's to play fs, yuda, banar, satya, i see in the players ranking asura/rakshasa and deva/garuda HEADS  :) A LOT
Title: Re: Kruma Balance. Vishnites endangered!
Post by: METRO on June 03, 2017, 08:12:39 AM
Thank you dear.  :Tantra-Brahma: :Tantra-Shiva: :Tantra-Vishnu:

Thank You GM LElouch

if u online please inform to me.

yesterday i online use ebb but GM not online  :) ,  we ready to move Vishnu.   :g20: 
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Aklas on June 03, 2017, 08:44:35 AM
Thank You GM LElouch

if u online please inform to me.

yesterday i online use ebb but GM not online  :) ,  we ready to move Vishnu.   :g20:
Goodluck have FUN GG well played...  :Tantra-Vishnu: :Tantra-Vishnu: :Tantra-Vishnu:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: NEVRI on June 03, 2017, 11:45:54 AM
hahahaha that's the main reason ... we can't call druka now  as assasin xD

even mijung level 1 druka w/ LAGAS can be chase by mage/banar    :g7: :g7: :g7:

  :) :) :)
Title: Re: Kruma Balance. Vishnites endangered!
Post by: BL4CKM4ST3R on June 03, 2017, 12:40:03 PM
  :) :) :)
:lol: :lol: :lol:  :g7:
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Alexa on June 03, 2017, 02:15:04 PM
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Simple on June 03, 2017, 02:28:25 PM
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.


*i cry*
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Cabatingan on June 03, 2017, 02:32:54 PM
Goodluck have FUN GG well played...  :Tantra-Vishnu: :Tantra-Vishnu: :Tantra-Vishnu:
  GG
Title: Re: Kruma Balance. Vishnites endangered!
Post by: MOngXD on June 03, 2017, 02:52:29 PM
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.
best fs
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PawN on June 03, 2017, 02:55:48 PM
You know its not good when abikaras move faster than drukas.
Title: Re: Kruma Balance. Vishnites endangered!
Post by: SinoN on June 03, 2017, 03:16:24 PM
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.

true  :g20: This part “Lack of brotherhood/sisterhood” the new fr server doesnt have.. 
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Simple on June 03, 2017, 03:25:15 PM
You know its not good when abikaras move faster than drukas.

its not good too when drukas abuse party bug
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PawN on June 03, 2017, 03:36:26 PM
its not good too when drukas abuse party bug
just like when mage abuse Sliding Lauti bug?
Title: Re: Kruma Balance. Vishnites endangered!
Post by: Simple on June 03, 2017, 04:13:55 PM
just like when mage abuse Sliding Lauti bug?

stop crying then NERF satya? how disperate you are
Title: Re: Kruma Balance. Vishnites endangered!
Post by: PawN on June 03, 2017, 04:22:25 PM
stop crying then NERF satya? how disperate you are

You're the only one crying. ^_^
Title: Re: Kruma Balance. Vishnites endangered!
Post by: NEVRI on June 03, 2017, 04:45:28 PM
“Lack of brotherhood/sisterhood”

Loyalty appears to be a thing of the past when it comes to this server. Gaining master points has become the single most important thing to some players which lead them to constantly switch gods and change guilds. A possible solution is to bring back fort and biryu wars and hope that guilds would be more united.

“Lack of trade-off when it comes to choosing tribe/job”

Imagine playing the infamous game rock-paper-scissors but adding another option which is water. So the game would go like this: rock beats scissors, paper beats rock, scissors beats paper, while water beats rock, paper, and scissors (for obvious reasons). That’s kind of how it feels like playing in this server. Each tribe/job should have their pros and cons which means that whatever you choose, you’d be compromising e.g., Karyas are anti-mage therefore the Kryptonite of mages; they won’t be able to deal the same physical damage as Banars, Yudas, and, to an extent, Drukas but they’d be much faster, more accurate, and more evasive. Banars are great damage inflictors and acceptors but they move really slow which can be burdensome to some players so they’d opt for faster moving damagers like the Yudas. Drukas are assassins, they can’t inflict the same damage as Banars or Yudas but they are much faster though not as evasive and accurate as Karyas. Last but not least, Abikaras are great damage inflictors and immobilizers, but they move slower in comparison to the Asuras/Raksharas.
 
“Uncertainty”

As cliché as it sounds, there is nothing certain but the uncertain; however, there’s so much uncertainty when it comes to this server e.g., players are selling in panic because they think that new sets, accessories and weapons are coming which, if and when it happens, would render their items worthless in an instant.  In the same manner, potential buyers are scared too.   

You may think that the aforementioned facts do not really explain why Vishnites continue to decrease in number but I assure you that there’s a connection, dare I say, a causal effect.

Anyway, all generic disclaimers apply.

 True :g19:  :g19:  :g19: